So when my editor asked me about how Geist was my answer was a little' fuzzy. Now let me go ahead and say this: If you only own a GameCube, and are an older, more mature gamer, then you will probably think this title is gold.
Nintendo doesn't typically put out a lot of titles like this that are rated M for some violence and suggestive nudity. OK, now that it has been said, let's get to the meat and potatoes. After some unfortunate 'testing'? John is no longer among the living, but he's not quite dead either. Instead, his mission remains the same and as an ethereal spirit floating around the research facility he's going to get the answers he needs and maybe even a body to live out his days in. Geist has a novel approach to the FPS genre.
Problem is that while the idea is a winner, the gameplay and dynamics are not, nor is the sense of consistency. Let me explain. John goes around the facility as a floating spirit, which allows him access to places a normal guy couldn't get into, when he arrives at a place or a problem that cannot be overcome in his spectral form he can, for lack of a better term, possess it. This means if you need to possess a gun emplacement to rid yourself of those pesky guards then do it.
But, if you need to push a button, you will need to scare a human in order to put their mental state into a tizzy, allowing you to occupy their body, thereby being able to push the button. See what I mean about the consistency? Browse through sounds with lightning speed; slice loops to pads with a single click; sample, resample and build beats in a slick unified environment.
Geist makes fiddly tasks with multiple apps a thing of the past. Supplied as a plugin and a standalone application, Geist is perfect for the studio or on the move. Export loops from the standalone version or load sessions back into the plugin to resample, reslice, remix, rearrange and transform your sounds even further.
Geist is a complete rhythm production environment, primed to streamline your workflow and reawaken your love of making beats. Geist's browser makes it faster than ever to find your sounds.
Save favourites and searches, compare sounds from different folders in shortlists and send previews through a discrete output - perfect for building beats live. Loops can be sliced and sent to pads with a single click.
The built-in sampler lets you record external input, resample Geist's output and record multiple tempo-synced takes. Processing like frequency shifting, granular freezing and ring mod as well as DCAM circuit-modelled compression, filtering and drive can be applied to individual layers, pads, whole engines or the entire mix output.
Geist's pattern step-sequencer includes real-time recording and can even capture takes played without Record enabled! Each of the 8 engines can have different pattern lengths and step rates with additional clock divisions for fascinating polyrhythmic sequences. Software languages. Author Fxpansion. Updated Over a year ago. Last revision More than a year ago. Cubase Elements Ok We use our own and third-party cookies for advertising, session, analytic, and social network purposes.
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